Construction Track: Robotics & Embodied AI

Course Catalog & Credential Pathway — Dwg. No. PF-002G

Robotics & Embodied AI

Ed. 2026–27grades 9–12 + post-secondary

A field branch of the Construction Track, for students aimed at the physical world — a policy that has to survive contact with an actual body, not just a benchmark.

Field branch of Dwg. No. PF-002, The Construction Track — same core sequence through Phase II, concentrated here into control systems and embodied learning from Phase II onward. See also Dwg. No. PF-001, The Verification Track.

Working premise: NVIDIA's GR00T N1 and similar vision-language-action models are trained to take a natural-language instruction and produce motor commands for a physical robot, using simulation at massive scale to make up for how expensive real-world robot data is to collect. The model that plans the task and the classical controller that executes it safely are different systems with different failure modes — a graduate who only knows the model side can't debug a robot that ends up somewhere it shouldn't be.

Five core strands, plus the domain strand this branch concentrates in

MATH
Mathematical Foundations
Linear algebra, calculus, probability, optimization — the language every architecture is written in.
ENG
Software & Systems Engineering
Data structures, distributed computing, performance at scale.
ML
Machine Learning & Deep Learning
Architectures, training dynamics, why a model behaves the way it does.
RES
Research Practice
Reading a paper closely enough to rebuild what's inside it.
BLD
Build & Ship
Open-source contribution, deployment, production ML that survives contact with real load.
ROB
Robotics & Embodied AI
This branch's concentration — control systems, sim-to-real transfer, and vision-language-action models.
Phase I

Foundations

Grades 9–10

No hardware yet, and no simulators yet either. Two years of straight math and programming fundamentals, identical to the core Construction Track.

CodeDescriptionStrandLoad
MATH 101

Precalculus, Accelerated

Compressed to clear room for calculus by grade 11 — the standard on-ramp for anyone headed toward a quantitative degree.

MATH
1.0 credit
CS 100

Programming I — Python

Variables, control flow, functions, data structures. Fluency, not tricks.

ENG
1.0 credit
MATH 110

Discrete Mathematics & Logic

Sets, proofs, graphs, combinatorics — the math CS theory actually runs on, usually skipped until it's overdue.

MATH
0.5 credit
ENG 105

Technical Writing for Research

Writing a clear methods section and an honest results section — the two paragraphs every paper lives or dies on.

RES
0.5 credit
Phase II

Applied Practice

Grades 11–12

The math and CS sequences converge into an actual first model, same as the core track. The hardware layer begins concurrently — by the end of Phase II a student can both train a small model and derive the inverse kinematics for a robot arm by hand.

CodeDescriptionStrandLoad
MATH 201

Calculus I & II

Through multivariable and the gradient — backpropagation is the chain rule with bookkeeping, and it should read that way.

MATH 101

MATH
1.5 credit
MATH 210

Linear Algebra

Vector spaces, eigendecomposition, matrix calculus. Every tensor operation is this course wearing a framework's syntax.

MATH 101

MATH
1.0 credit
STAT 220

Probability & Statistics for ML

Distributions, estimation, Bayes — framed toward loss functions and uncertainty, not toward the social-science stats track.

MATH
1.0 credit
CS 210

Data Structures & Algorithms

Complexity analysis and the standard structures, drilled to fluency — still the baseline technical-interview bar at every AI lab.

CS 100

ENG
1.0 credit
ML 230

Intro to Machine Learning

Regression through a first neural net, built from array operations before any framework is allowed to hide the mechanics.

MATH 210, STAT 220

ML
1.0 credit
RES 240

Research Seminar — Reading Group

Weekly seminal-paper reads (perceptron through transformers), presented and defended aloud, not just summarized.

RES
0.5 credit
ENG 220

Control Systems & Kinematics

Forward and inverse kinematics, feedback control, and the classical robotics stack that a learned policy still has to hand off to at the actuator.

MATH 210 (concurrent)

ROB
1.0 credit
ROB 230

Sensorimotor Learning & Simulation

Simulation-to-real transfer, domain randomization, and the imitation- and reinforcement-learning methods used to train a policy before it ever touches real hardware.

ENG 220, ML 230

ROB
1.0 credit
Phase III

Apprenticeship

Post-HS, Yrs 1–4

Here the domain degree takes over from the general CS/applied-math track. A robotics or mechanical engineering-plus-CS program replaces DEG 300 — hardware fluency is what separates a robotics hire from an ML generalist.

CodeDescriptionStrandLoad
DEG 300

Robotics / Mechanical Engineering Degree

Formal core in a robotics or mechanical engineering-plus-CS program — hardware fluency is what separates a robotics hire from an ML generalist.

ROB
variable
ROB 335

Vision-Language-Action Models

GR00T-style foundation models for embodied agents — instruction following, multimodal perception, and the safety envelope a physical robot needs that a chatbot never did.

ROB 230

ROB
1.5 credit
ML 310

Deep Learning for Perception & Control

Vision backbones, policy architectures, and the imitation- and reinforcement-learning methods behind embodied agents, taught directly against a manipulation or locomotion benchmark rather than as a generic survey.

ML 230

ML
2.0 credit
ENG 320

Systems for ML

Distributed training, GPU/accelerator programming, and the infrastructure a large-scale simulation fleet needs to generate enough sim-to-real training data at any real breadth.

CS 210

ENG
1.5 credit
RES 350

Supervised Research Practicum

Placement inside a robotics lab with real hardware, with a mentor of record. Graded on a reproduction that actually reproduces, or a contribution that gets merged.

RES 240, ML 310

RES / BLD
2 semesters
BLD 360

Capstone — Build & Ship

One policy or system — a manipulation skill, a navigation stack — taken from idea to a deployed, load-bearing artifact tested against real hardware.

ENG 320, RES 350

BLD
1.0 credit
Note: a robotics or mechanical engineering-plus-CS degree replaces the general track here — hardware fluency is what separates a robotics hire from an ML generalist. RES 350 and BLD 360 carry over unchanged: place the practicum inside a robotics lab with real hardware, not simulation alone.
Phase IV

Continuing Education

No end date: the ML baseline moves every conference cycle, and the hardware baseline — new actuators, new sensors, new simulation platforms — moves on its own industry schedule that a purely computational graduate can lose track of.

Read weekly Reproduce monthly Ship ongoing Publish on result
Weekly
Paper & platform trackingFollow arXiv's cs.RO feed plus the NVIDIA, Google DeepMind, and Physical Intelligence robotics-research blogs — one narrow feed read closely.
Monthly
Reproduction sprintReimplement one result from a tracked paper — a sim-to-real transfer method, an imitation-learning policy. The one that won't reproduce is usually more instructive.
Ongoing
Ship something load-bearingKeep at least one deployed artifact — a working robot policy, a manipulation or navigation benchmark — with real hardware behind it.
On result
Publish or contributeA workshop paper, a blog writeup, or a merged PR against an open-source robotics stack.
Drawing
PF‑002G
Pair
PF‑002 Construction
Edition
2026–27
Strands
MATH ENG ML RES BLD ROB